Play Video. 5 seconds. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. Some of the ability ideas could be. Havoc in this case being defined as hacking turrets, terminals, capping points and hiding and killing lone soldiers. Step 1: Flank - Take a minute to understand the flow of battle. Intro BEST LOADOUTS for every Class in Planetside 2! | Infiltrator, Medic, Heavy, Engineer, LA & MAX Zealous 4. The Eridani SX5 is a submachine gun available to the Vanu Sovereignty. You are death from the shadows, whether with a knife from behind or a single shot from a sniper's. It was my first bold action, currently auraxiuming it after finishing 2 other snipers and I have to say it's on par with the Parallax minus the velocity. Infiltrator is the stealthy ninja-sniper class of Planetside 2. This is part of the. I've been recently thinking about the Infiltrator class in Planetside 2, and the ability to stay cloaked. If I didn't play in this manner, I likely wouldn't be playing Planetside 2 at all. If u are Vanu u have Beamer,either if u are NC,the same way,Mag Shot. Yavimaya, Mar 11, 2020. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. I use nanoweave on both. I'm not saying it's the best without contest, but on the non-regular occasion I play my VS alt, I play 2 separate loadouts on my infiltrator. Ishan451 Jan 24, 2017 @ 5:45pm. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. Air: Air Hammer Reaver with ejection seat to preserve K/D. Stay invisible. . Bit longer ranges too. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. PlanetSide 2. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. #11. 9K views 2 years ago Planetside 2 Tutorials. . Light Assault survived with 3 bars of health. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. It is auto granted at rank 1, and upgraded using Certification Points. Engineer shield is a good tip, but i usually am infiltrator, i guess redepoy directly after. TEST every weapon in VR first before you buy, with different attachments. Stalker is much harder to play tho, because you really need that patience and feel for the right timing to go for the kills. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. Very unexciting roadmap for 2023 with construction bases. ciider , Aug 16, 2015. 3- Target priority 2. Scrop: x2 reflex. My intention is. Vehicle: Wraith Flash w/ Fury or Renegade. A good number of questions come up about my various builds shown in the Awesomeside 2 series, and recently my Stalker play has been featured rather prominent. Light Assaults have a large arsenal of close and medium range weapons. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. However not all things are effective and that's fine as long as you acknowledge that. Improve this answer. Use TSAR-42 on my infiltrator only. C4 is a great trap tool, and great AV/MAX. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. All Phalanx turrets use a heat-based ammo pool rather than typical. Rank 1: Cloak lasts for 6. Hey guys, just uploaded a new video on what my opinion for some strong infiltrator builds is, if you have any questions or want elaborations I'm happy to answer questions :) I like the bionics build. LMGs: MSW-R: The meta CQC LMG, part of the trinity. Improve this answer. The infiltrator’s cloak allows you to move around the battlefield in ways no other class can, so you get sloppy with positioning to avoid being shot. Nothing like diving in and out of large groups. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Implants in Planetside 2 are something that I have had a my opinions about. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Firstly, ignore everyone that tells you to not go stalker inf. In fact it's perfect mid-range option. Switch to light assault, get the router. Construction should be allowed to build pubs, hardware stores, and home depots so that infantry can enjoy beerhouse style brawls. Icehole1999. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. The NC MAX is the best. Commissioner is not only very good but also versatile although still suffers from the same issue of not having a suppressor. Agouha, Mar 18, 2022 #3. Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNV. go into crouch mode and cloak, look un-scoped somewhere where you expect them to be, if you see a few pixels change color scope in there and wait a little longer, you might find him/her/it (<- vanu). Kardest • 8 yr. To give some idea, the Battle Rifle takes 5 hits to the chest to kill, the Shadow. You get 1 certification point per 250 XP. Sorted by: 2. tka4nik. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. -2. Crossbow + knife combo that kills every 1000 health target almost instantly. It however has the problem of requiring 2. #6. In this video I do a quick rundown of 4. This kills in 4 / 8 as well, but it's also 857 RPM and has good horizontal recoil for a TR gun. After an hour of fighting alongside the same squad mates defending the same Amp Station, you start to feel invested. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. Cloakers have 100 less shield than other classes. MAX Suits of Auraxis, beware. But stealing a vehicle which I gave the misnomer "hacking" could be done by cutting open the locks and using the technical knowledge to take control of the mechanical systems inside the tank to gain access. 4. This grenade is identical to the Frag Grenade except that it will stick to almost every surface and to enemies. It’s usually a crutch newer players use. Vampire, critical chain,catlike. The Stalker Cloaking is an active ability available to the Infiltrator. PlanetSide 2 Infiltrator Basic Guide by Exrage This is a guide from the more experienced to the less experienced and bewildered with our class. My average kd of 2. For PlanetSide 2 on the PC, a GameFAQs message board topic titled "Best equipment & cert build for not-sniper Infiltrator?". Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. . Stalker cloak is the stealthiest cloak in PlanetSide 2. So, I would like to offer up this guide. Not sure if that changes with another pistol. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. It allows you to get into position and remain undetected until the perfect moment. Has the Archer become worthy of more attent. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. The Hunter QCX + melee combo is very good behind the lines. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. . Velocity is 550m/s. 3. Just because they can't see your dot doesn't mean they can't follow the bullet trail. Why? Because it gets you back into the fight faster. Nanite Systems Operatives are a 'faction' of unaffiliated, remotely-controlled combat units created by Nanite Systems, whose allegiance is sworn to no single empire. 3. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). For the faction as described in official lore, see Lore:Terran Republic. But these advantages are. Terran Republic Infiltrator Close-up. Terran Republic: TRAP-M1 “Fastest gun in the west. Certifications are obtained via Certification Points and grant access to equipment, improve the specifications of items, and unlock abilities. It can be played as a sniper, long range and precision, but weak in close combat. Light Assault survived with 3 bars of health. but you also can snipe other infiltrators who are sniping. Faction: NC Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex Reason: The shadow unlike the stalker dishes out a ton of damage. New types of fortifications may be purchased with Certs or DBC. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. The downtime for this update is expected to last up to 2 hours. GnosticMonk, Aug 16, 2020. When you build your tiny base (deep inside friendly territory) make sure to include a light air terminal. Subscribe. 114. Striker is a solid anti ground weapon and also a decent G2A option that's easy to use. The Eridani is the safe pick, it's basically a SMG version of the Orion. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. PlanetSide 2 Infiltrator Beginner’s Guide by Mibeshu. This pairs really well with the Blackhand, which is a 2-headshot kill at any range. Sometimes I feel guilty cheesing my way to 10+ kill streaks. for the NS-AM7 Archer has been buffed. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. Infiltrator Certifications. Medic and Jetpacks are life. Vehicle: Wraith Flash w/ Fury or Renegade. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. Then join forces on the battlefields of Auraxis and #MakeWarStories. Rank 1: Cloak lasts for 6. Players can build their soldier to match wants and their allies’ needs. TORQ-9: midrange monster (with impact ammunition). The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. You should try them both in the VR. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. e requiring good accuracy to get short TTK) until arsenal update massively overbuffed them. 6s (faster reload if you have bullets left in the clip). Last level of vehicle stealth, total cost for all levels is roughly ~2200. The cloak is ‘camo’ not ‘invisibility’. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. They are roughly identical for each faction, with slight variations to. Grip helps with that. Kardest • 8 yr. 5. This is the worst pistols for stalkers in his respectable factions. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Engineers can also build. 6- Tool 0. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. NC has the cyclone SMG, the other 2 don't. Cloak ant is another issue. 0-Which SMG fits me, and what are the key differences? 1. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. Infiltrating a base- The best way to infiltrate a base is to Get on a Flash and drive around the perimeter of the base to see where your enemies are, Then dismount the flash on high. I guess it's personal preference. . -1. Enemies will likely lose track of you if you. This is not a subject to discuss, this 2 implants is must have, pick them or keep dying. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. Six distinct classes provide a wealth of squad options and combat tactics. This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for extended ranges as well as opening the option for the motion detector to surveil strategic points and quickly responding. I did already mention that it would make the darklight mechanic more complex, in the sense you dont have the "you get what you see" effect. I'll give some general sniping tips: lead shots with sway, hold shift, take shot. This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for. So, you’re a filthy casual, and you want to get good at Planetside 2. 8s. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. Hey guys. These albums begin rolling out to digital platforms on May 20. Don't know what sidearms would be best. In anything smaller than a zergfest, there's probably pretty uniform flow. There are three varieties of Phalanx turret ingame. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. Reduces the minimap auto-detection range of the aircraft to 174/116/58/0 meters. Originally posted by असर:3- if the infiltrator has slight ping or you have some ping then this is completely useless in close quarters. It will reduce the reliability of the darklight-flashlight, but you wont have a infiltrator uncloaking and then shooting you in the back, 25 meters away. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. Infiltrator: Carapace, some people don't know this but it offers 1000 total hp from default 900. - A new Suit Slot item called “Adrenaline Pump” will. Sniping. Nanite Mesh Generator is an ability available to the Heavy Assault. Subclass Overview. Infiltrator Loadouts in Planetside 2. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. SMGs are small automatic weapons for close quarters combat. I finished the Canis, Sirius and now the Eridani. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. Right 'till someone with double Commi oneshots you without headshot. V10#### I never owned it, so cant speak from experience. Planetside 2 has been kept alive by Outfits that take the game fairly seriously and push themselves to see how good they can get at the game. 3- Implant 0. ”. During this time get upgrades that both builds would love. You can wipe half a squad in seconds with semi-autos now. 50/0. Deep op is really good but it only really shines with a stalker build. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. But that’s not what people are whining about, it’s running a MAX solo and without support. Medic survived with 3 bars of health. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. Somehow it fixed itself and started working again after an hour or so. The healing and repair tools earn you tons of XP (read: Certs) so you can unlock upgrades. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. Join. The stalker cloak is largely for being an oxygen depleting purple person in the middle of nowhere camping a vehicle terminal, pulling sunderers out of the enemy's own base or hacking turrets to shoot vehicles in their backsides. By then, you've lost your shot usually. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. In the right hands probably one of the most powerful builds in the game, but will remain niche enough that it won't get abused like HA spam. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. 4. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. But the best build is you being there to defend your bus. Either sniper, providing covering fire or get into an enemy base and cause havoc. The 200 and 250 damage pistols had the problem of being very bad against. I don't even bother trying to engage them anymore because I can't see them and they kill me every time. you dont even need sensor shield, everyone can use sensor shield. On infiltrator, you already have a few tools to help stay hidden, so it's kinda like putting chocolate frosting on a chocolate cake. Each weapon has it's place and I'll be explaining that instead of it's power, velocity, or it's inability to be an all encompassing weapon. Stalker cloaking needs 1850 certs to be maxed. Confirm Password. Reload speed is 2. Stalker is also really good at defending and taking cap points outside of zerg fights. I am very inexperienced with only about 20 hrs in the game and have been seeking a decent loadout for infiltrator designed around either sniping to assist with an assault or going behind enemy lines to pick off their supporting troops also with a sniper, the issue is I have absolutely zero frickin clue what weapons, implants, or equipment is good for that. Has the Archer become worthy of more attent. 7 TL;DR build 1. 2012 Archives. So yeah he’s a pretty darn good line breaker when supported. And probably most importantly, it's silent and you are undetected if you shoot with it. 2. The Operative build is the ultimate in recon. With this massive update, we've re-tuned many weapons, added more than 800 weapon attachments, revisited aspects of vehicle and infantry balance, and added new equipment that will expand your combat capabilities. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. Or you can play it as a class that infiltrates. no idear who runs with that there is better options. By default, each player is given access to Rampart Walls, Bunkers, Anti-Infantry Phalanx Turrets, Silos, and Repair Modules as default construction objects, and HIVEs are also unlocked at Battle Rank 15 for free. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. 75 versus 2. 3) So lets say I wanna spend 10-20 bucks because I like the game. New Faction-Specific Class Abilities, Server Performance improvements, Gone Fishing Bundle and more! 11 Shares. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. Each Faction fields a unique arsenal of Weapons, divided by Class . Reason: The shadow unlike the stalker dishes out a ton of damage. 0. Terran Republic Infiltrator Front View. Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. Last edited by ﮱﮔutex; Dec 1, 2017 @ 3:23am #14 < > Showing 1-14 of 14 comments . Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. PlanetSide 2 Forums. Bazino • Saviour of Planetside 2 ("Rainmaker"). How many allies and enemoes can also strengthen the use of your sundy build. All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. there are long-distance snipers, medium-distance snipers, CQC snipers, CQC pistol stalker infils, SMG CQC. 3. ago. Replies: 0The Canis has a larger magazine size of 40 and you can kill a few enemies before having to reload. Infiltrator Guide. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. r/Planetside. Light assault: Aerial combatant for ambusher build, sensor shield, regeneration. But they are here to stay, so today, we are doing a complete guide and tier lis. The railjack is. 1: You're squishy. 1. Not sure if that changes with another pistol. build, vehicle can be considered op in some circumstances is brillant old school of design reminiscent of Brood War. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. 2: Vehicles can be hacked and driven by enemy infiltrators. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. It is auto granted at rank 1, and upgraded using Certification Points. I will admit I was wrong in saying 'it's not in line with other tactical grenades' but I still believe the higher price is justified for such a powerful tool: It drains shields and class abilities in a relatively large radius. So, I would like to offer up this guide. The shield. TR Heavy assault: T9 Carv (great jack of all. Nothing is like playing planetside 2. The Orion VS54, LA1 Anchor, and MSW-R are all close-quarters oriented machine gun with approximately the same. Infiltrator is a class that has a very high skill floor and ceiling to be effective. 1- Cloak 0. 2-. Emperor because high RoF 167 damage pistol. Light Assault is a mobile infantry unit, proficient in flanking and harassing. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Infiltrator Weapons. It's pretty much a better VS Eridani. New events, items, missions, and more will be. Loadouts are customizable sets that dictate what equipment players and their vehicles spawn with. Stalker cloak is the stealthiest cloak in PlanetSide 2. It'd be more akin to CSGO/COD. This article is about the faction as represented in-game. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. It is unlocked through purchase with Certification Points or Daybreak Cash. . 107. It has an enormous rate of fire and a whole 100 rounds in a magazine. Reload speed is 2. Today we explore the light assault class and all of its mobility. no idear who runs with that there is better options. 4- Grenade 0. For CQC sniping, use you faction's close range snipers (TR: TSAR-42, NC: SAS-R, VS: Ghost). It features a moderately high damage output through a combination of good rate-of-fire and decent calibre rounds, although it isn't as. Cloaked infantry can be spotted with a 100 certs flashlight. The Terran Republic (often shortened to TR) is a major faction on Auraxis. They're all fairly similar with bolt action. Password. . Welcome to Balance, kiddo. Stalker cloak is the stealthiest cloak in PlanetSide 2. Its the last level of Vehicle Stealth for the sunderer. Edit: Assimilate + Sensor Shield (recon devices only detect you at spitting distance when maxed out) looks the best for me. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. It’s a very unique sniper rifle that excels in what. 1 Answer. Cheese kill variations are so many. One of the three playable empires, the Terran Republic is the challenged government of Auraxis, striving to maintain peace and stability across the. You can solo almost anything in the game, vehicles included, with these. Fear combined with their specialized. The shadow is the best short/medium weapon SEMI-AUTO in the game. 1. Infiltrators job: Either sniper, providing covering fire or get into an enemy base and cause havoc. 3. It depends to much on the respective playstyle. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. All these balance and weapon changes just made infil stronger. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Its ridiculous. Light Assault is a mobile infantry unit, proficient in flanking and harassing. Give a try, makes it that much easier to land 100% headshots etc. Stalkers can only equip pistols. Emissary is pretty bad. Grip helps with that. Bit longer ranges too. Give a try, makes it that much easier to land 100% headshots etc. I play both from time to time and like the smg hunter better because it features more action. Other weapons are mostly sidegrades, and you choose them for specific cases. Catlike is a must-have for stalker, even if you don't have max rank.